Above is the full image in a wintery light. Notice how well the crack in the wood works on the hand. For that I used “puppet warp” and added nodes at different points to adjust the trajectory of the crack. This is coming out better than I’d expected, as I intended this as just another exercise based on a tutorial. There’s a ways to go, though it already looks good. When I do these tutorials I inevitably throw in a bunch of my own techniques, skills, and tricks. Before even starting I did 20 profile sketches just to understand the structure of the head in profile better…

Source: WIP: Adding Texture – Art & Crit by Eric Wayne